DOD [NS] Day of Defeat: Source 👁 1 viewing now
Soldier · Day of Defeat: Source

[US] Gurney Halleck

United States STEAM_0:0:3766097 Last online 59 minutes ago
🚩5 flags captured 🎖Assault favourite class 🔥0 best streak 🎯0.0% headshots
#13of 24 · top 52%

[US] Gurney Halleck took out more enemies than a squad (about 12 soldiers).

Points633.32 per minute
Kills0
white line = server average (48)
K/D ratio0.00
0 kills / 1 deaths · avg 0.91
Kills per hour0
server average 54
Time played0.3 h19 minutes in 3 visits
Accuracy0.0%0 hits of 36 shots
Flags captured50 captures blocked
Rounds won1100% of 1 rounds

Did you know?

  • 🎖Took out more enemies than a squad (about 12 soldiers).
  • 💥Fired 36 shots and hit 0.0% of them.
  • 🚩Captured 5 flags for the team - 5.0 per round.
  • 🎖Favourite class: Assault (100% of play time, Thompson / MP40).
  • ⚔Fights for the Allies 100% of the time.
  • 🏆Won 100% of 1 round.
  • 🚪Joined 3 times, staying 6 min on average.
  • 🌍Made 0.0% of all kills on the server.
  • ⭐Better than 48% of the 24 players who joined the server.

Combat

Headshot kills0
Hits to the head0
Damage dealt0
Shots fired36
Best kill streak (one life)0
Dominations0
Revenges0
Deaths1
Suicides1

Objectives

Flags captured5
Captures blocked0
Bombs planted1
Bombs defused0
Bomb planters killed0
Bomb defusers killed0
Rounds won1
Rounds lost0

Classes played

Rifleman / Grenadier Garand / K980 min 0%
★ Assault Thompson / MP4018 min 100%
Support BAR / StG 440 min 0%
Sniper Springfield / K98 scoped0 min 0%
Machine Gunner .30 cal / MG420 min 0%
Rocket Bazooka / Panzerschreck0 min 0%

Allies vs Axis

Allies 100%Axis 0%
Time as Allies18 min
Time as Axis0 min
Kills as Allies0
Kills as Axis0

Kills by weapon

Rifles (Garand, K98, Carbine)0 0%
SMGs (Thompson, MP40, StG, BAR)0 0%
Machine guns (.30 cal, MG42)0 0%
Sniper rifles0 0%
Pistols0 0%
Grenades & rifle grenades0 0%
Bazooka & Panzerschreck0 0%
Knife, spade & fists0 0%

How the points add up

Kills0 × 2+0
Flags captured5 × 10+50
Bombs planted1 × 10+10
Rounds won1 × 3+3
Total63

Kills, deaths, headshots and play time count from the start; objectives, accuracy, weapons, classes, teams and streaks are counted since 26 Oct 2026.